An in depth tutorial on what the Tarot Cards are, find out how to use them, and what they imply.
Introduction
So, you’ve discovered your self with some sketchy trying playing cards whereas looking for a ghost. Time to play some go fish whereas this ghost is actually respiration down your necks! Once you draw your first card, you’re feeling your self turn out to be 25% much less sane as the cardboard in your hand burns purple. You draw one other one and your lifeless teammate is all of a sudden there. You suppose that is enjoyable and draw one final one and now, your lifeless. You simply used one thing referred to as “Tarot Cards”, and I’m right here to clarify what they’re, find out how to use them, and what all of them imply.
What They Are
– Tarot playing cards are aside of the 6 cursed objects which have a 1/6 likelihood to spawn in each contract.
– There are 10 attainable playing cards and 10 makes use of per deck.
– These playing cards will be good or dangerous on your group.
– They can spawn in each map.
– Since it is a cursed possession, take an image of it for some further money.
– You can solely use the playing cards within the investigation space. If you do handle to make use of them outdoors of
it, they may don’t have any impact aside from the sanity altering one’s.
What The Cards Mean
? Good Cards ?
The Sun
– Increases your sanity to %100
– Chance: %5
The High Priestess
– Revives a random lifeless teammate at their place of demise. If it’s drawn earlier than anybody dies, the primary particular person to die will probably be revived instantly.
– Chance: %2
The Hermit
– Prevents the ghost from wandering out of its room and attempting to find an unsure however brief period of time, just like smudge sticks besides you don’t should be within the room.
– Chance: %10
? Bad Cards ?
The Moon
– Decreases your sanity to %0
– Chance: %5
Death:
– Triggers a cursed hunt. All hunts after will probably be cursed as nicely.
– Chance: ~%15
The Hanged Man:
– Instantly kills the participant no matter sanity and placement.
– Chance: %1
⚪️ Neutral Cards ⚪️
The Wheel Of Fortune
– Increases your sanity by %25 if it burns inexperienced after drawing, vise versa if it burns purple.
– Chance: ~%15
The Tower:
– Forces the ghost to work together with one thing E.G. a light-weight, door, and so on within the place the place it at the moment
is.
– ~%15
The Devil
– Forces a ghost occasion.
– Chance: %5
The Fool
– Will pose as one other card and switches to the idiot shorty earlier than burning. The card has no impact
on the participant.
– Chance: %15
– If you draw throughout a hunt, it’ll all the time be the idiot.
Card Pictures (In Order)
Notes, Tips, and Tricks
- Even if no demise card was drawn, all hunts in any case playing cards have been been used will probably be cursed.
- You ought to be in a hiding spot when utilizing Tarot Cards in case of a demise card.
- Using the playing cards, not like different cursed objects won’t decrease your sanity (except it’s a sanity reducing card)
- These playing cards are particular as a result of they’re the primary and (at the moment) solely solution to elevate your sanity and revive a teammate.
- There is a glitch on the time of writing that can despawn the playing cards when you drop them. In my experiences, they arrive again after somebody has died.
By keatsheimy