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Naughty Dog has as we speak pushed out a brand new replace for its new remake of The Last of Us, which is formally titled The Last of Us Part 1. When TLOU Part 1 first launched earlier this month, it got here with a day one patch that improved the sport only a bit in comparison with its base model. Now, Naughty Dog has launched one other new replace that has made the sport only a bit higher.
Available to obtain now, replace model 1.02 for The Last of Us Part 1 was pushed stay earlier as we speak. In quick, this patch would not do a complete lot apart from rectify some lingering bugs and different points which have occurred for some gamers. Some of those tweaks have been related to Phot Mode, audio, and lighting.
Likely probably the most notable factor that Naughty Dog has modified on this replace includes the Fidelity mode in The Last of Us Part 1. Specifically, it’s now not required for VRR to be enabled for the Fidelity mode to run at an uncapped body price. This ought to, in idea, enhance the visuals of the sport as a lot as attainable whereas making certain that the sport’s efficiency can also be at its highest attainable ranges.
If you want to discover the complete patch notes for this new The Last of Us Part 1 replace, you’ll be able to examine them out down beneath.
MAJOR
- Fixed numerous cases throughout the sport the place degree geometry would drop out at sure vantage factors.
- Fixed numerous points associated to photograph mode.
- Adjusted the “Fidelity” show setting to focus on 30 FPS, even with a HFR tv. Removed the requirement for VRR to enabled “Unlocked Framerate” in “Fidelity” mode.
- Updated the descriptions of “Performance” and “Fidelity” modes to extra clearly describe their conduct.
- Small changes to the audio combine and lighting throughout a sequence within the ultimate chapter of the principle sport.
MINOR
- Fixed a difficulty the place the non-obligatory dialog across the hanging physique within the Pittsburgh Financial Plaza wouldn’t set off.
- Fixed a world difficulty the place water splash FX weren’t displaying as meant.
- Fixed numerous points with localized textual content and Screen Reader in the principle menus.
- Fixed a difficulty the place the credit can be flipped when utilizing the Mirror World modifier.
- Fixed an occasion the place characters can be lacking facial animations when seen from views solely attainable in photograph mode.
- (New Game Plus) Fixed a difficulty the place weapon improve components would cease spawning earlier than the participant had upgraded all weapons.
- (Accessibility) Improved how Navigation Assistance features within the Pittsburgh Hotel and the Lakeside Mine fights.
- (Accessibility) Fixed a difficulty the place Invisibility Toggle with “Limited” time was not counting down appropriately.
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